InventorySlot

constructor(id: Int, count: Int, charges: Int? = null, infusions: List<Int> = listOf(), upgrades: List<Int> = listOf(), upgradeSlotIndices: List<Int> = listOf(), skin: Int? = null, stats: ItemStats? = null, dyes: List<Int?> = listOf(), binding: ItemBinding? = null, boundTo: String? = null)